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Written by Dr_Gonzo
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Wednesday, 03 May 2006 |
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John Carmack has been interviewed on the subject of Enemy Territory: Quake Wars' Megatexturing technology, which will also feature in the currently under-development id title. It's an interesting Q&A, if a bit techy, but worth a look for those interested in 3D engines. On the other end of the graphics grunt scale, Carmack has updated his blog with some thoughts on his second mobile game (after DOOM RPG), and developing for various phone platforms.
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